Author Topic: Virtual reality makes splash, but not ready for prime time  (Read 611 times)

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rangerrebew

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Virtual reality makes splash, but not ready for prime time
« on: January 17, 2019, 04:31:26 pm »


January 11, 2019
Virtual reality makes splash, but not ready for prime time
 
Virtual reality showed off its spectacular side at the Consumer Electronics Show this week, whisking people onto hockey arenas, baseball fields and even into the internet with animated film trouble-maker "Wreck-it Ralph."

But even with the impressive visuals, VR appeared to be in the slow lane toward mass adoption, according to analysts and industry attendees at the massive technology trade show.

"VR is not dying or failing; it is continuing to progress well," said Dan O'Brien, Americas region general manager at Taiwan-based HTC, which makes Vive virtual reality gear.

"We see the gap between how people are using VR and how they use their other computing devices, and we are working really hard to solve for those things so we can really bring it to mass market adoption."

https://techxplore.com/news/2019-01-virtual-reality-splash-ready-prime.html